I would suggest, if you go with two-handed, picking something like the pike or quarterstaff, because they have a long reach and you can stay behind your more defensive characters while you wail on the enemies. But two-handed is great for just straight damage output. Personally, I like mine faster than strong, so I go duel-wielded mostly. ![]() I've seen a lot of people favor two-handed weapons with Barbarians, which is definitely not a bad choice. Barbarians can be squishy if you handle them improperly, and lowering your Health and Deflection won't help with that. Some people might disagree, but I wouldn't lower your Constitution or Resolve much, if at all. Surprisingly, you'll also want a little bit in Intellect, because it dictates AoE, which is helpful to the Barbarian's innate ability. Personally, I don't think exact numbers are super important in this game (because you can buff everything up with equipment and consumables), but I will say you should definitely invest in Might and Dexterity. ![]() If you’re not making a wizard yourself, you may want to pick up Aloth. But, because she does get it, she gets to be ranked among the best Pillars of Eternity 2 companions for that reason alone. S Tier Best Pillars of Eternity 2 Companions. Originally posted by kmpt:Ok, I'll try barbaran if you say it's good for beginners. Pillars of Eternity 2 Best Classes Tier List Contents hide. Note I don't use party AI, I play strictly manually. Also bosses and even elite enemies tend to have a *lot* of DR in this game so being able to hit like a truck is something you learn to appreciate.Įmnemy AI, perhaps not surpisingly, likes to see the back of barbs as quickly as possible (technically brab has high DPS but typically lower defences than fighters or paladins, hence priority target) so I have found it very effective to hold ther barb back a little on encounter start and let other front line capable party members tie up the enemy first, then move the barb in at a good spot to level the playing field so to speak, or if necessary intercept enemies trying to get at my casters. ![]() The other popular option is dual wield of course but I have found this to be less effective than 2H personally - big sword or axe is the ticket for me. The radius of the AoE is controlled by the INT stat, therefore an optimal barb build maxes out Intelligence and Might.Ĭarnage AoE damage is also directly related to main weapon attack damage after the enemy's Damage Reduction has been deducted so I would recommend 2H weapon as this minimises the impact of DR. Their key abiliuty is Carnage which is an AoE damage effect that is truly devastating when applied to a large group of enemies, hence the importance tactically of keeping the barb mobile and able to relocate to good attack points covering multiple enemies. Barbarian is a strike DPS, at least the way I think most people play them, there are alternatives I guess.
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